{"id":5777,"date":"2026-05-13T13:00:00","date_gmt":"2026-05-13T04:00:00","guid":{"rendered":"https:\/\/www.pokemonunite.jp\/?p=5777&#038;lang=ja"},"modified":"2026-05-13T12:48:36","modified_gmt":"2026-05-13T03:48:36","slug":"20260513-1","status":"publish","type":"post","link":"https:\/\/www.pokemonunite.jp\/en\/topics\/battle\/20260513-1\/","title":{"rendered":"May 14, 2026 Patch Notes \u201cRevival Stars Part2\u201d"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-5807\" src=\"https:\/\/www.pokemonunite.jp\/wp-content\/uploads\/BP42_RevivalStarsPart2_EN.png\" alt=\"\" width=\"1280\" height=\"720\" \/><\/p>\n<h5><strong>[Update Date\/Time]<\/strong><\/h5>\n<p style=\"padding-left: 40px;\">2026-05-14 at 07:00 UTC<\/p>\n<h5><strong>[Update Details]<\/strong><\/h5>\n<p style=\"padding-left: 40px;\">Prize Machine updating soon! Dark Hero Style: Buzzwole available again!<br \/>\nTreasure Chest Challenge updated! Dark Magician Style: Mimikyu now available!<br \/>\nMeganium coming soon! You can obtain its Unite license via the event!<\/p>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li>Shop Updates<\/li>\n<li>Event Updates<\/li>\n<li>Bug Fixes<\/li>\n<li>Text Fixes<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>If the app has not been updated on your device, please restart the app to apply this update.<\/p>\n<p>While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.<\/p>\n<p>&nbsp;<\/p>\n<h3>Balance Adjustments<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-5806\" src=\"https:\/\/www.pokemonunite.jp\/wp-content\/uploads\/0514_balance_adjustment.png\" alt=\"\" width=\"1280\" height=\"470\" \/><\/p>\n<p>Changes have been made to some Pok\u00e9mon stats and moves to adjust the balance of Unite Battles.<\/p>\n<h4><strong>\u3010Pikachu\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Electro Ball<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 5.5s \u2192 5s<br \/>\nDamage: 5% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Volt Tackle<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Thunderbolt<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 10% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Thunderstorm<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% increase<\/p>\n<p style=\"padding-left: 40px;\">Pikachu has been struggling to perform effectively due to a lack of damage as an Attacker. The damage of its moves overall has been increased to improve its presence in battle.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Meowscarada\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Double Team<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Distance the clone travels without searching: 2m \u2192 4m<br \/>\nClone search range: 10m \u2192 5m<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Night Slash<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: Subsequent hits on the same target 50% reduction \u2192 30% reduction<br \/>\nHP recovery on basic attacks against marked opponents (1st \/ 2nd \/ 3rd+): 100% \/ 50% \/ 10% \u2192 100% \/ 50% \/ 20%<\/p>\n<p style=\"padding-left: 40px;\">Since the search range of the clones from &#8220;Double Team&#8221; was too wide, they often did not move as intended. The move has been adjusted to improve its usability when used to distance oneself from opponents. The damage of &#8220;Night Slash&#8221; when landing multiple hits and the recovery amount when hitting marked targets with basic attacks has been increased to re-evaluate the risk and reward of sticking close to opponents.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Goodra\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Ability: Gooey<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown after effect activation: 12s \u2192 10s<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Tackle<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 10s \u2192 8s<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Muddy Water<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Opponent&#8217;s damage reduction rate: 15% \u2192 20%<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Right as Rain<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Recovery amount: 15% increase<\/p>\n<p style=\"padding-left: 40px;\">To better utilize its tenacity, its overall capabilities have been improved, allowing it to use tall grass for recovery more frequently and stay in the fight longer by lowering opponents&#8217; damage.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Aegislash\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Iron Defense<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 7s \u2192 6s<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Shadow Sneak<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 6s \u2192 5s<br \/>\nDamage: 10% increase<\/p>\n<p style=\"padding-left: 40px;\">Aegislash\u2019s performance from the early to mid-game was generally weak, often failing to overcome disadvantages even after evolving. The frequency and damage of its pre-evolution moves have been strengthened to ensure a more stable transition into its powerful evolved form.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Duraludon\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Stats<\/strong><\/p>\n<p style=\"padding-left: 120px;\">HP: 3200\u301c5397 \u2192 3200\u301c600<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Flash Cannon<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 10% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Revolving Ruin<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Energy requirement: 120000 \u2192 100000<\/p>\n<p style=\"padding-left: 40px;\">Duraludon had notably low HP compared to all other Pok\u00e9mon. Its durability has been increased to better withstand ambushes and adjusted its move damage and frequency for better performance.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Metagross\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Meteor Mash<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Shield amount: 15% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Zen Headbutt<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 10% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Gyro Ball<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 10% increase<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Compute and Crush<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Effect added: Now grants hindrance resistance while using the move.<\/p>\n<p style=\"padding-left: 40px;\">While Metagross showed great tenacity as an All-Rounder, its overall damage output was insufficient, failing to pose a consistent threat to opponents. To address this, its overall damage has been increased. Furthermore, hindrance resistance has been added to its Unite Move &#8220;Compute and Crush&#8221; to prevent it from being interrupted.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Urshifu (Single Strike Style)\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Wicked Blow<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Additional damage: 5%\u301c10% of opponents&#8217; missing HP \u2192 7%\u301c14% of opponents&#8217; missing HP<br \/>\n*No change to the damage cap against wild Pok\u00e9mon.<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Ebon Fist<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage dealt when a shoved opposing Pok\u00e9mon hits another opposing Pok\u00e9mon: 50% increase<\/p>\n<p style=\"padding-left: 40px;\">To emphasize its characteristic of dealing massive damage with a single strike, the damage of Wicked Blow has been increased. Additionally, the damage dealt when a shoved opposing Pok\u00e9mon hits another opposing Pok\u00e9mon during the Unite Move &#8220;Ebon Fist&#8221; has been increased, providing more tactical options beyond simply throwing the opposing Pok\u00e9mon.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Typhlosion\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Eruption<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 5% increase<br \/>\nDamage on the same target (1st \/ 2nd \/ 3rd+): 100% \/ 70% \/ 40% \u2192 100% \/ 80% \/ 60%<\/p>\n<p style=\"padding-left: 40px;\">Since its damage output was slightly lacking, often failing to finish off targets as an Attacker, the overall damage of &#8220;Eruption&#8221; has been increased.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Charizard\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Ability: Blaze<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Critical hit rate increase when HP is at or below half: 20% \u2192 30%<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Seismic Slam<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 120px;\">HP recovery during the move&#8217;s duration: 80% of damage dealt by basic attacks \u2192 60% of damage dealt by basic attacks<\/p>\n<p style=\"padding-left: 40px;\">The explosive potential of its ability &#8220;Blaze&#8221; when HP is low has been enhanced to improve its ability to turn the tide of battle. Along with this, the HP recovery during its Unite Move has been adjusted to better balance its overall offensive and defensive capabilities.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Sirfetch&#8217;d\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Leaf Blade<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% decrease<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Detect<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 8.5s \u2192 9s<br \/>\nShield amount: 23%~26% decrease<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Brutal Swing<\/strong><\/p>\n<p style=\"padding-left: 120px;\">damage: 15% increase<\/p>\n<p style=\"padding-left: 40px;\">Its ability to grant itself large shields or invulnerability while frequently dealing high damage was too strong. The shield amount from &#8220;Detect&#8221; and the damage of &#8220;Leaf Blade&#8221; has been reduced. Conversely, the damage of &#8220;Brutal Swing&#8221; has been increased to provide a viable option for poking from a distance before diving in.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Articuno\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Ability: Snow Cloak<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Movement speed reduction per stack: 15% \u2192 12%<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Blizzard<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 12% decrease<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Ice Wing Whiteout<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Energy requirement: 80000 \u2192 90000<\/p>\n<p style=\"padding-left: 40px;\">Articuno&#8217;s ability to deal massive damage while simultaneously providing strong hindrance to protect allies or create openings was too powerful. The movement speed reduction from its &#8220;Snow Cloak&#8221; ability and its move damage and frequency has been adjusted.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Mega Charizard Y\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Ability: Blaze<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Attack increase rate: 20% \u2192 8%<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Seismic Slam<\/strong><\/p>\n<p style=\"padding-left: 120px;\">HP recovery during the move&#8217;s duration: 80% of damage dealt by basic attacks \u2192 60% of damage dealt by basic attacks<\/p>\n<p style=\"padding-left: 40px;\">Mega Charizard Y\u2019s ability to safely deal continuous damage while recovering and remaining immune to hindrances was too dominant. To ensure it can be taken down with focused attacks, the recovery from basic attacks during Mega Evolution has been lowered. The Attack increase from &#8220;Blaze&#8221; has also been lowered as it was too strong for an effect with no cooldown.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Suicune\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Ice Beam<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% decrease<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Endless Ice Spikes<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% decrease<\/p>\n<p style=\"padding-left: 40px;\">Following a previous bug fix, &#8220;Ice Beam&#8221; began correctly applying cooldown reduction effects, resulting in higher damage than intended. Its damage output has been adjusted accordingly.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Zapdos\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Discharge<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 10% decrease<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: High-Voltage Siege<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Energy requirement: 80000 \u2192 90000<\/p>\n<p style=\"padding-left: 40px;\">Zapdos\u2019s early-game damage was notably high, allowing it to easily secure an early lead. The damage of &#8220;Discharge&#8221; has been reduced and the energy requirement for &#8221; High-Voltage Siege&#8221; has been increased due to its powerful goal-disabling effect.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Inteleon\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Acrobatics<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Cooldown: 6s \u2192 6.5s<\/p>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Liquidation<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 5% decrease<\/p>\n<p style=\"padding-left: 40px;\">Inteleon\u2019s ability to consistently deal damage to targeted opponents while moving quickly and frequently was overperforming. The damage of &#8220;Liquidation&#8221; has been reduced, and the cooldown of &#8220;Acrobatics&#8221; has been extended.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>\u3010Dragapult\u3011<\/strong><\/h4>\n<p style=\"padding-left: 80px;\"><strong>\u2022 Unite Move: Dreep and Destroy<\/strong><\/p>\n<p style=\"padding-left: 120px;\">Damage: 8% decrease<\/p>\n<p style=\"padding-left: 40px;\">Following a previous bug fix, &#8220;Dreep and Destroy&#8221; began correctly applying cooldown reduction effects, leading to higher damage output than intended. Its damage has been adjusted downwards.<\/p>\n<p>&nbsp;<\/p>\n<h3>Bug Fixes<\/h3>\n<p>The following bugs have been fixed.<\/p>\n<ul>\n<li>Fixed a bug where Sirfetch&#8217;d would not correctly upgrade to &#8220;Leaf Blade+&#8221; if the move was upgraded at the exact moment the first hit of &#8220;Leaf Blade&#8221; landed.<\/li>\n<li>Fixed a bug where Feraligatr&#8217;s move cooldown for &#8220;Waterfall&#8221; was unintentionally reduced twice when hitting an opponent team Pok\u00e9mon while its ability &#8220;Torrent&#8221; was active.<\/li>\n<li>Fixed a bug where Feraligatr&#8217;s dash direction for &#8220;Waterfall&#8221; would change toward an opponent Pok\u00e9mon within range if a basic attack was triggered quickly after selecting the second stage of &#8220;Crunch&#8221; during the dash.<\/li>\n<li>Fixed a bug where Feraligatr&#8217;s &#8220;Waterfall&#8221; would not apply hindrance effects if it hit an opponent team Pok\u00e9mon while the dash distance was below a certain threshold.<\/li>\n<li>Fixed a bug where activating Feraligatr&#8217;s Unite Move &#8220;Big Jaw Bite&#8221; during the dash from &#8220;Waterfall&#8221; would cause the subsequent &#8220;Crunch&#8221; to activate simultaneously with the Unite Move.<\/li>\n<li>Fixed a bug where the tooth icon would remain displayed if Feraligatr hit a Boss Pok\u00e9mon with &#8220;Clamping Fangs&#8221; and then followed up with &#8220;Destructive Fang&#8221; or &#8220;Gluttonous Fangs&#8221;.<\/li>\n<li>Fixed a bug where activating the second stage of Feraligatr&#8217;s Unite Move &#8220;Big Jaw Bite&#8221; against a distant opponent team Pok\u00e9mon just as the first stage&#8217;s effect was ending would cause the first stage to activate again.<\/li>\n<li>Fixed a bug where Typhlosion&#8217;s &#8220;Flame Wheel&#8221; would trigger Duraludon&#8217;s ability &#8220;Heavy Metal&#8221; upon landing the first hit.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>[Update Date\/Time] 2026-05-14 at 07:00 UTC [Update Details] Prize Machine updating soon! Dark Hero Style: Buzzwole available again! Treasure Chest Challenge updated! Dark Magician Style: Mimikyu now available! Meganium coming soon! You can obtain its Unite license via the event! Shop Updates Event Updates Bug Fixes Text Fixes If the app has not been updated [&hellip;]<\/p>\n","protected":false},"author":10,"featured_media":5807,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_locale":"en_US","_original_post":"https:\/\/www.pokemonunite.jp\/?p=5692&#038;lang=ja","footnotes":""},"categories":[6,5],"tags":[14],"class_list":["post-5777","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-topics","category-battle","tag-changes-to-battles","en-US"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/5777"}],"collection":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/comments?post=5777"}],"version-history":[{"count":16,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/5777\/revisions"}],"predecessor-version":[{"id":5816,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/5777\/revisions\/5816"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/media\/5807"}],"wp:attachment":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/media?parent=5777"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/categories?post=5777"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/tags?post=5777"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}