{"id":4894,"date":"2026-03-04T13:00:20","date_gmt":"2026-03-04T04:00:20","guid":{"rendered":"https:\/\/www.pokemonunite.jp\/?p=4894&#038;lang=ja"},"modified":"2026-03-04T12:44:12","modified_gmt":"2026-03-04T03:44:12","slug":"20260304-1","status":"publish","type":"post","link":"https:\/\/www.pokemonunite.jp\/en\/topics\/battle\/20260304-1\/","title":{"rendered":"March 5, 2026 Patch Notes  &#8220;Long-Range Tactics&#8221;"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-4904\" src=\"https:\/\/www.pokemonunite.jp\/wp-content\/uploads\/BP39_\u30ed\u30f3\u30b0\u30ec\u30f3\u30b8\u30fb\u30bf\u30af\u30c6\u30a3\u30af\u30b9_\u30b5\u30e0\u30cd_EN.png\" alt=\"\" width=\"1280\" height=\"720\" \/><\/p>\n<h4><strong>[Update Date\/Time]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\">2026-03-05 at 07:00 UTC<\/p>\n<h4><strong>[Update Details]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\">Treasure Chest Challenge updating soon! Neo Guardian Style: Garchomp will be available!<\/p>\n<p style=\"padding-left: 40px;\">\u2022 Shop Updates<br \/>\n\u2022 Event Updates<br \/>\n\u2022 Bug Fixes<br \/>\n\u2022 Text Fixes<\/p>\n<p>If the app has not been updated on your device, please restart the app to apply this update.<br \/>\nWhile the game is updating, you may not be able to connect to the server. If this occurs, please try again later.<\/p>\n<p>&nbsp;<\/p>\n<h3>Balance Adjustments<\/h3>\n<p>To adjust the balance of Unite Battles, some Pok\u00e9mon stats and moves have been changed.<\/p>\n<h4><strong>[Gardevoir]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Confusion<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 15% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Psychic<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Movement speed decrease: 50% \u2192 60%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Moonblast<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Time opponent is left unable to act: 1.2s \u2192 1.6s<\/p>\n<p>Since all of Gardevoir&#8217;s moves require targeting a specific location or direction, the hindrance effects of Psychic and Moonblast have been strengthened to match the risk of missing. Additionally, the damage of Confusion has been increased to improve stability in the early game.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Greninja]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Stats<\/strong><\/p>\n<p style=\"padding-left: 80px;\">HP: 3000\u20135420 \u2192 3200\u20136000<br \/>\nSp. Def: 30\u2013149 \u2192 64\u2013240<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Boosted Attack<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 8% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Bubble<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 10% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Smokescreen<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 13s \u2192 12s<br \/>\nMovement speed increase: 10% \u2192 30%<\/p>\n<p>Greninja&#8217;s durability was extremely low, making it difficult to perform well, especially between levels 5 and 7. Stats have been improved to increase survivability so Greninja can actively participate even in chaotic team fights, and its mobility and damage from the mid-game onward have been raised.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Cinderace]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Ability: Blaze<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 17% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Boosted Attack<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 8% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Ember<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 15% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Low Sweep<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 7.5s \u2192 7s<\/p>\n<p>To allow Cinderace to better unleash its explosive power as an ace striker expected in the late game, the Pok\u00e9mon&#8217;s damage capabilities and mobility from the early to mid-game have been strengthened.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Latios]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Draco Meteor<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage of the second and subsequent meteors: 30% of the first meteor&#8217;s damage \u2192 50%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Infinite Strike<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Required Energy: 100,000 \u2192 90,000 (10% decrease)<\/p>\n<p>Even when accumulating a lot of Eon power on the Draco Meteor, the low damage of the second and subsequent meteors often resulted in situations where Latios could not perform well. The damage of the second and subsequent meteors has been increased to allow Latios to utilize its characteristic of infinite growth.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Garchomp]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Ability: Rough Skin<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown after triggering: 2s \u2192 0.6s<br \/>\nReflected damage ratio: 30% \u2192 12.5%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Dragon Rush<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage reduction effect: 30% \u2192 45%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Livid Outrage<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 8% increase<\/p>\n<p>Garchomp&#8217;s durability when approaching opponents and its ability to finish them off have been strengthened. Furthermore, the effects of the Rough Skin have been enhanced to allow Garchomp to fight back better against melee Pok\u00e9mon.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Sirfetch&#8217;d]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Stats<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown reduction: 0 \u2192 5% (at Lv. 5), 0 \u2192 10% (at Lv. 9)<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Fury Cutter<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Mechanic Change: If interrupted, the remaining cooldown is now reduced by 50%.<\/p>\n<p>Since the cooldown of Sirfetch&#8217;d&#8217;s moves in the late game was long compared to other Pok\u00e9mon, making it difficult to be effective, the cooldown reduction from its stats has been increased. Additionally, because the risk was extremely high when Fury Cutter was interrupted, an effect has been added to partially reduce the cooldown when interrupted.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Cramorant]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Ability: Gulp Missile<\/strong><\/p>\n<p style=\"padding-left: 80px;\"><strong>Mechanic Change:<\/strong> Can now move while catching an Arrokuda.<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Hurricane<\/strong><\/p>\n<p style=\"padding-left: 80px;\"><strong>Mechanic Change:<\/strong> Added an effect that increases attack speed by 40% for 3 seconds after use.<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Air Slash<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 10% increase<br \/>\nCooldown reduction on hit: 5% \u2192 8%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Air Slash+<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Recovery amount: 10% increase<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Gatling Gulp Missile<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 12% increase<\/p>\n<p>As Cramorant&#8217;s ability to deal damage to opponents was weak compared to other Attackers, leading to a continued lack of effectiveness in the current environment, its overall damage has been increased. Additionally, the vulnerability window when catching Arrokuda has been reduced.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Mega Gyarados]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Dragon Breath<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Basic attack damage after hitting: 10% decrease<br \/>\nAttack speed increase: 40%\/55%\/70% \u2192 30%\/40%\/50% (varies by number of targets hit)<br \/>\nAutomatic attack damage while Mega Evolved: 15% decrease<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Waterfall<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 6s \u2192 7s<br \/>\nDamage: 15% decrease<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Dragon Current<br \/>\n<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Mega Evolution duration: 20s \u2192 15s<\/p>\n<p>To suppress Mega Gyarados&#8217;s overwhelming power when Mega Evolved, its damage capabilities and the duration of the Mega Evolution have been reduced. Additionally, since its mobility, durability, and damage were all too strong even when not Mega Evolved, downward adjustments have been made focusing on the damage and usage frequency of Waterfall.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Gyarados]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Dragon Breath<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Basic attack damage after hitting: 10% decrease<br \/>\nAttack speed increase: 40%\/55%\/70% \u2192 30%\/40%\/50% (varies by number of targets hit)<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Waterfall<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 6s \u2192 7s<br \/>\nDamage: 15% decrease<\/p>\n<p>Similar to Mega Gyarados, Gyarados&#8217;s mobility, durability, and damage were all too strong overall, so downward adjustments have been made focusing on the damage and usage frequency of Waterfall.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Mega Charizard Y]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Flamethrower<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Movement speed increase while Mega Evolved: 15% \u2192 10%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Earth Crusher<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Required Energy: 100,000 \u2192 110,000 (10% increase)<br \/>\nMega Evolution duration: 20s \u2192 15s<br \/>\nMovement speed increase: 30% \u2192 10%<\/p>\n<p>Due to Mega Charizard Y&#8217;s overwhelming mobility when Mega Evolved, its ability to deal damage one-sidedly from a safe distance was too strong. By lowering mobility, duration, and frequency while Mega Evolved, and limiting the time Mega Charizard Y can display this powerful performance, the balance between risk and return has been adjusted.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Blastoise]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Surf<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 15% decrease<br \/>\nShield amount: 15% decrease<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Hydro Typhoon<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Required Energy: 80,000 \u2192 90,000 (12.5% increase)<\/p>\n<p>Blastoise&#8217;s ability to deal significant damage to opposing Pok\u00e9mon while gaining high durability was too strong, so downward adjustments have been made, primarily to Surf.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Mimikyu]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Stats<\/strong><\/p>\n<p style=\"padding-left: 80px;\">HP: 3300\u20137800 \u2192 3300\u20137200<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Shadow Sneak<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 9s \u2192 9.5s<br \/>\nAdditional damage: 6% of opponent&#8217;s missing HP \u2192 4%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Play with Me&#8230;<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 8% decrease<\/p>\n<p>Due to Mimikyu&#8217;s high mobility and powerful additional damage based on the opponent&#8217;s missing HP, there were many situations where targeted opponents could not escape. Mimikyu&#8217;s damage has been reduced, and its durability has also been lowered to create room for targeted opponents to counterattack.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Mewtwo Y]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Psystrike<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 10% decrease<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Teleport<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Cooldown: 10s \u2192 12s<br \/>\nMovement speed increase: 30% \u2192 15%<\/p>\n<p>With outstanding mobility and high damage capabilities, Mewtwo Y continued to safely launch powerful attacks from a distance one-sidedly. By reviewing the mobility and cooldown of Teleport, an opening has been created to allow opposing Pok\u00e9mon to counterattack, adjusting the balance between risk and return.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Scizor]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Dual Wingbeat (Scyther)<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Recovery amount: 15% decrease<br \/>\nAdditional damage of the second hit: 20% of opponent&#8217;s missing HP \u2192 15%<\/p>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: Green Star Dive (Scyther)<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Damage: 10% decrease<\/p>\n<p>Scyther&#8217;s one-sided KO capability through powerful burst damage was too strong, so adjustments have been made to slightly curb its damage.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Dhelmise]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Anchor Shot<\/strong><\/p>\n<p style=\"padding-left: 80px;\"><strong>Mechanic Change:<\/strong> Changed so that it no longer leaves opponents in a Hindrance Resistant state unable to act, nor does it pull them.<\/p>\n<p>Dhelmise&#8217;s performance in being able to pull in opposing Pok\u00e9mon even when they were in a Hindrance Resistant state was too strong, so this specification has been changed.<\/p>\n<p>&nbsp;<\/p>\n<h4><strong>[Zapdos]<\/strong><\/h4>\n<p style=\"padding-left: 40px;\"><strong>\u2022 Unite Move: High-Voltage Siege<\/strong><\/p>\n<p style=\"padding-left: 80px;\">Number of lightning strikes: 10 \u2192 7<br \/>\nInterval between lightning strikes: 0.5s \u2192 1s<br \/>\nDamage per lightning strike: 120% increase<\/p>\n<p>The frequency of lightning strikes from Zapdos&#8217;s Unite Move was too high, making the ability to easily render goals defenseless too strong. The number and frequency of lightning strikes have been reduced, and adjustments have been made to keep the total damage\u2014including that from the generated electric fields\u2014consistent.<\/p>\n<p>&nbsp;<\/p>\n<h3>Bug Fixes<\/h3>\n<p>The following bugs have been fixed.<\/p>\n<p style=\"padding-left: 40px;\">\u2022 Fixed a bug where Zapdos&#8217;s empowered Zap Cannon was dealing unintended damage.<br \/>\n\u2022 Fixed a bug where Umbreon would obtain a shield amount greater than the absorbed amount when using its Unite Move to absorb an opponent Pok\u00e9mon&#8217;s shield.<br \/>\n\u2022 Fixed a bug where Espeon&#8217;s Stored Power empowered by Future Sight and normal Stored Power could be used simultaneously.<br \/>\n\u2022 Fixed a bug where the icon frames for Ranked Match Series 33 rewards and Ranked Match Series 34 rewards had the same design.<br \/>\n\u2022 Fixed a bug in Solo Mode&#8217;s Boss Rush stage where the boss Pok\u00e9mon would grow stronger every time the same stage was cleared.<br \/>\n\u2022 Fixed a bug in some Quick Battles where the &#8220;START&#8221; button could not be pressed, preventing battles from taking place.<br \/>\n\u2022 Fixed a bug in Tournament Mode where the move sets of Pok\u00e9mon not owned could not be configured, even when the custom rule &#8220;Unlock All Unite Licenses&#8221; was set.<br \/>\n\u2022 [Fixed Feb 28] Fixed a bug on the Nintendo Switch version&#8217;s Pok\u00e9mon roster screen where changing Urshifu&#8217;s move set was not immediately reflected.<br \/>\n\u2022 [Fixed Feb 28] Fixed a bug where the game would lag when the cream from Alcremie&#8217;s Recover disappeared.<br \/>\n\u2022 [Fixed Feb 28] Fixed a bug where players would become unable to learn new moves during battle under certain conditions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Update Date\/Time] 2026-03-05 at 07:00 UTC [Update Details] Treasure Chest Challenge updating soon! Neo Guardian Style: Garchomp will be available! \u2022 Shop Updates \u2022 Event Updates \u2022 Bug Fixes \u2022 Text Fixes If the app has not been updated on your device, please restart the app to apply this update. While the game is updating, [&hellip;]<\/p>\n","protected":false},"author":10,"featured_media":4904,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_locale":"en_US","_original_post":"https:\/\/www.pokemonunite.jp\/?p=4856&lang=ja","footnotes":""},"categories":[6,5],"tags":[14],"class_list":["post-4894","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-topics","category-battle","tag-changes-to-battles","en-US"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/4894"}],"collection":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/comments?post=4894"}],"version-history":[{"count":12,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/4894\/revisions"}],"predecessor-version":[{"id":4917,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/posts\/4894\/revisions\/4917"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/media\/4904"}],"wp:attachment":[{"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/media?parent=4894"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/categories?post=4894"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.pokemonunite.jp\/wp-json\/wp\/v2\/tags?post=4894"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}